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  • Views: 0
  • Author: rollroy
  • Date: Yesterday, 23:57

Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 180819

Category: Software

Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 180819

Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 180819

Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 | 172 MB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.
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  • Views: 0
  • Author: rollroy
  • Date: Yesterday, 19:15

Solid Angle Softimage To Arnold v4.0.0 for Softimage 2013/2014/2015 (Win/Lnx) 180818

Category: Software

Solid Angle Softimage To Arnold v4.0.0 for Softimage 2013/2014/2015 (Win/Lnx) 180818

Solid Angle Softimage To Arnold v4.0.0 for Softimage 2013/2014/2015 (Win/Lnx) 180818

Solid Angle Softimage To Arnold v4.0.0 for Softimage 2013/2014/2015 (Win/Lnx) | 230 Mb

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.

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Solid Angle Katana 2.6/3.0 to Arnold v2.2.0.0 (Win / Linux)

Category: Software

Solid Angle Katana 2.6/3.0 to Arnold v2.2.0.0 (Win / Linux)
Solid Angle Katana 2.6/3.0 to Arnold v2.2.0.0 (Win / Linux) | 1 GB

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Multi-threaded scene translation, made possible by Geolib3 in Katana 2.

Support for the latest Arnold 4.2.x series.

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  • Views: 0
  • Author: rollroy
  • Date: 17-08-2018, 06:22

Solid Angle Cinema4D To Arnold v1.7.0 For Cinema4D R18/R16 180817

Category: Software

Solid Angle Cinema4D To Arnold v1.7.0 For Cinema4D R18/R16 180817

Solid Angle Cinema4D To Arnold v1.7.0 For Cinema4D R18/R16 180817


Solid Angle Cinema4D To Arnold v1.7.0 For Cinema4D R18/R16 | 23Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, ShiChuang and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
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  • Views: 0
  • Author: rollroy
  • Date: 17-08-2018, 03:23

Solid Angle Maya To Arnold 1.4.2 For Maya /2015/2016/2016.5/2017 180817

Category: Software

Solid Angle Maya To Arnold 1.4.2 For Maya /2015/2016/2016.5/2017 180817

Solid Angle Maya To Arnold 1.4.2 For Maya /2015/2016/2016.5/2017 180817

Solid Angle Maya To Arnold 1.4.2 For Maya /2015/2016/2016.5/2017 | 65Mb

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Features

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  • Views: 0
  • Author: u2uaa
  • Date: 16-08-2018, 08:07

Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D

Category: Software

Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D
Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D | 546 MB (total)


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, ShiChuang and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
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  • Views: 0
  • Author: rollroy
  • Date: 16-08-2018, 04:57

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 180816

Category: Software

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 180816

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 180816

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 | 146 MB


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
Features:

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  • Views: 0
  • Author: apple2000
  • Date: 16-08-2018, 03:37

Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D (16/8)

Category: Software

[center]Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D


Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D (16/8)


Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D | File size: 546 MB (total)
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  • Views: 0
  • Author: apple2000
  • Date: 14-08-2018, 08:56

Solid Angle 3ds Max to Arnold 2.1.945 for 3ds Max 2018-2019 (14/8)

Category: Software

[center]Solid Angle 3ds Max to Arnold 2.1.945 for 3ds Max 2018-2019


Solid Angle 3ds Max to Arnold 2.1.945 for 3ds Max 2018-2019 (14/8)


Solid Angle 3ds Max to Arnold 2.1.945 for 3ds Max 2018-2019 | 539.4 mb
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Information of news
  • Views: 0
  • Author: apple2000
  • Date: 14-08-2018, 02:57

Solid Angle Maya To Arnold v3.x For Maya 2016-2018 (14/8)

Category: Software

[center]Solid Angle Maya To Arnold v3.x For Maya 2016-2018


Solid Angle Maya To Arnold v3.x For Maya 2016-2018 (14/8)


Solid Angle Maya To Arnold v3.x For Maya 2016-2018 | 967 Mb (Total)
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