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  • Author: sddd
  • Date: 21-01-2018, 13:25
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Gumroad - Procedural Modeling - 4 chapters

Category: Tutorial

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Gumroad - Procedural Modeling - 4 chapters
Gumroad - Procedural Modeling - 4 chapters

Here is the bundle of the 4th chapters for the Procedural Modeling for beginners. This is a tutorial that will help you understand some foundation of houdini modeling, more focused on game development. On this tutorial you will learn:
- Understanding Houdini viewport and interface
- Managing nodes, layout and naming
- Understanding points, vertices, primitives and their respective groups
- Using boolean for modeling.
- Creating a room with procedural uv's and curves
- Transforming geometry around nodes.
- Merging objects from different networks, instancing and copying.
- Adding ShiChuang and door to the environment.
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Tags: Gumroad, Procedural, Modeling, chapters

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